Impossible to shotgun now, GG. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Most projectiles with secondary effects. It has to be a projectile that 'runs out' of pierces, forks and chains. In 3. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. That nerf was done in a way that probably makes sense, and it's not doom and gloom. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. 21 it's not working correctly so we think it's a bug because some explosions is far from character. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. . This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. but unless they stealth nerf power siphon I dont really have many doubts. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. How big of a hit dps wise it really is? I. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). Path of Exile Action role-playing game Hack. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. There is even a picture available where you can see comparisons between each combination. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Recombinators WILL be back. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. The Breathstealer pots will probably amazing for Cruicible and Breach. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). 20 is explosions around my character(all explosions will around my character like in video) but 3. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. Ek scales grear with HH. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. Newb here, dying instantly in T1 maps. To be honest, I didn’t know the specific build I wanted to make before making a new build. Quote this Post " Giuseppe234 wrote: Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. [3. I am very happy with the playtesting with this notable in particular. Huge undocumented nerf to Nimis KB. 1. 13 version of harvest WILL be added back in game. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. 21 it's not working correctly so we think it's a bug because some explosions is far from character. " Instead, it now provides "Returning Projectiles have 150% increased Speed. The Kinetic Blast projectile creates explosions not like 3. The point of origin the balls return to is not you or your. shaunika • 4 mo. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. No, it will not get nerfed. This change benefits nobody except the people solo grinding these. Vaal Lightning Arrow got added, Manaforged Arrows got added. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. Which is weird nerf to nimis / makes it worse than vengeant cascade. Wanted. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. Only time they do more damage is in mid range. So I was looking through the POB for lightning arrow deadeye here, and got a bit confused by the damage numbers. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. That's so awesome to. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. there is no way you are clearing maps with any kind of time efficiency. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. After the assassin nerf poisons do not get bonus damage from hitting faster. zennesu • 7 mo. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Let alone the hydrosphere behind the boss. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Nemesis 3 WILL return in all of its glory. 0:00 Intro. Founded by Vancouver’s own Cameron and. " It's pretty much dead node without returning projectiles support. 3. [3. I thought every projectile would come back but I was only disappointed. Historic Quant/rarity WILL be reverted. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. Returning projectiles pierce all targets. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. Went in blind with Vengeant Cascade on Cobra Lash. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Additional Info. VC legit made it deal double damage from balls. Path of Exile Wiki editing functions. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. 21 we got +2 arrow and Vengeant Cascade. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. However, IDK about other skills with nimis because I never did them. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. The same goes for later in the game: In. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). The oil. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. Marking the mastery and you get a list telling that right now. Reply. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. Whoever recommended vengeant cascade, is an MVP. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. They don't. We loose a lot of power regarding to Crucible. Just get to 142% projectile speed and it doubles your single target damage. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. 1 - 1/1. It increases your already good clear speed and also provides a. You need to have exactly 1 pierce for this to work though. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Vengeant Cascade is essentially mandatory for bow builds. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. probably going to do something with vengeant cascade instead. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. I chose a low damage wand, used an ES mob whose ES I allowed to fully recover before each shot, showed the amount of damage done first without Hydrosphere, and then with it, did each version (with Hydro, and without Hydro) 3. 21 we got +2 arrow and Vengeant Cascade. Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. Pathfinder. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. For the record I don't think they will nerf it either I was just regurgitating that meme, it would definitely be extremely stupid to nerf one of the few fun things to come from this league mechanic, especially when people are investing this much. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Seismic is way, way worse this league. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. First we need to understand how to abuse vengeant cascade in single target setups. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Path of Exile - лучшая бесплатная игра в жанре Action RPG. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. Please revert the nerf to spellslinger, make it usable again. In Nerf N-Strike, it is unlocked by completing Robot Reaction, the final. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Vengeant Cascade. . Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. To Preface, here is my build killing Feared on 150M+ DPS set up. Opalescent Oil. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. My builds: [3. If you're doing super open maps (Cemetery), the nimis non aiming difference matters more. According to Tarkecat who asked a dev about it, it does. Handy tip for anyone leveling this build: I bought a 6L Replica Quill Rain for 40c and put Caustic Arrow in it. Huge undocumented nerf to Nimis KB. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. i'll probably just. Going Occultist for clear speed and POPS or Scion to get the deadeye tailwind zoom modes and more skill points = more INT on tree or clusters. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. This has brought my clear to a whole new level. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. 20 is explosions around my character(all explosions will around my character like in video) but 3. Also, RIP that build with no crucible trees and the probable VC nerf. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Opalescent Oil. Skill functions and interactions. That feels bad man. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. Pistol round Shorty/Classic are more similar since most have 100 health. Venom Gyre received a number of buffs in 3. Indigo Oil. 5. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. Vengeant cascade is so broken, it will definitely blast. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. dps that now has 10 mill dps, and the only non-trash item in that build is a 620 pdps 2h sword (which is also bad). There is even a picture available where you can see comparisons between each combination. 13 version of harvest WILL be added back in game. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. -temporal chains went from 40% slower expiration of poisons to 25% slower. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. Shotgun mechanics don't stay quiet for long. Tornado Shot is the same as before. I was testing bunch of skills with vengeant. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. Vengeant Cascade double hit also still works. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Path of Exile Wiki editing functions. Posted byNimis. "Vengeant Cascade Fury valve combo question. 6. artmorte • 4 mo. 2, or 17% less mine throwing speed in the config box. Discussion. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. This is quite a big nerf in my view as this build is still a bit of a glass. They actually can hit the same target twice, but they won't return if they pierce, so I don't think it's very relevant here. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. You're only nerfing his ultimate because this can only be done in his ultimate with the extra energy regen he gets. 21. There definetely should be a huge penalty, sorry. Nimis behavior is different from how it was and thus fireball was nerfed with respect to clear. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. . This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. This is quite a big nerf in my view as this build is still a bit of a glass cannon. ago. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. You basically click 1 button and the whole screen explodes. You will lose a ton of damage. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. 3. 25s). Might've happened to heatshiver too. I still can't believe they let it go through like that. This is quite a big nerf in my view as this build is still a bit of a glass cannon. (patch note did not have kinetic blast change so we think it's a bug) please. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. Not tied to crucible but is a big target for nerfing. ninja • 6 mo. It's mostly great for clear, but helps to make some bow skills half. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. 21Barrage support allows every arrow released by arrow nova to hit the target it land. Result. 25. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. GGG needs to change its behavior to deem it worth the two golden oils. . I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. And tornado moves makes it more annoying to hit. Ultimatum WILL be back in maps. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Version Changes 3. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. Mechanics. The next most impactful upgrade is the 6-Link. Well, I. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Technically this is still useful on an. It costs 2 Golden + 1 Amber Oil. Melee's not dead. 21. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Disappointing to hear Vengeant Cascade seems to be useless for this build though. Vengeant Cascade is for sure getting a nerf. I also decided to move the leveling to PoB so there are new skill sets for leveling and new item set for leveling. Quote this Post. Each spore pod deals chaos. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. 22) it is kind of like in Sanctum again. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. 0. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. thing pretty quick. Especially in this setup with barrage and totems. " It's pretty much dead node without returning projectiles support. Item: Armageddon Twirl. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. It shows the 11 anoint only nodes like Vengeant Cascade. So obviously things will be very different. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Tornado Shot is the same as before. My suggestion is that Cascade has a line which says "50% less projectile damage", or "50% less projectiles" or "projectiles have 50% chance to return". 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Not sure if it's hypocrisy, but everyone surely believe they are in the majority. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. It's not worth doing it now. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. Splitting Steel Bug. This also helps immensly with clear. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. they decided to nerf almost 60% of the player power. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 3. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. Result. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. Vengeant cascade is beyond dead P. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. 22. In order to get our. I can also say it can only be done with katana and longsword. 15. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. 70% less on a level one support gem, where that is the only stat that can scale. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Vengeant cascade is beyond dead. The nerf to campfire loot drop rate does suck. totkeks. This reflected damage deals damage in -a huge. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Result: Vengeant Cascade and barrage support on Power Siphon works. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. I tried the faster projectiles thing and it didnt seem to work, this method will require more testing in 3. Got the oils ready, got a lead sprinkler with the additional str stack node. Doryani's Prototype , Far Shot , Vengeant Cascade , Lightnin…GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant. Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. In Crucible (3. I was with you for the price part, but comparing the shorty to the frenzy is nonsensical. You lost 20% CDR, and need an extra notable to pick it up. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Maybe rest can only give back a max of half spells rounded down. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. One last thing to consider, vengeant cascade will be dead at the end of the league. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Molten Strike is out the picture now because Vengeant Cascade nerf. ยูนิค, สร้อย. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. Projectiles Return to you. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. 21 splitting steel champ with vengeant cascade because the more multiplier per projectile went down from 100% to 32. ThisIsWorldOfHurt • 6 mo. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. It seems that people want you to nerf other people's shit, just not their own. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. 1% representation, which is lower than skills like dominating blow. I think that you could get some nasty wallbouncing action. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. . What a load of BS. Quote this Post. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. Unless I'm missing some mechanic and this is relying on chains. Vengeant Cascade makes projectiles come back to you, hitting mobs again. lvl up and transition from EA to Siege ballista is rly nice and smooth. Returning Projectiles have 150% increased Speed: Other anointments. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. ago. Its possible that deadeye node that chains on ground hit would fall under the same conditions. As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. Its easily the best jack of all trades build imho. Join. Frost blades was fine before VC, it'll be fine after. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Hitting twice as fast doubles your damage, same as hit builds. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Quote this Post. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. r/pathofexile. Vengeant Cascade.